{"id":2568,"date":"2021-05-10T14:23:32","date_gmt":"2021-05-10T14:23:32","guid":{"rendered":"https:\/\/enorcerna.com\/wiki\/definition\/flat-angle\/"},"modified":"2021-05-10T14:23:32","modified_gmt":"2021-05-10T14:23:32","slug":"flat-angle","status":"publish","type":"post","link":"https:\/\/enorcerna.com\/wiki\/definition\/flat-angle\/","title":{"rendered":"flat angle"},"content":{"rendered":"<div>\n<p><img decoding=\"async\" loading=\"lazy\" loading=\"lazy\" src=\"https:\/\/enorcerna.com\/wiki\/wp-content\/uploads\/2021\/05\/angulollano.jpg\" alt=\"Plain angle\" width=\"168\" height=\"122\" class=\"alignright size-full wp-image-39270\" align=\"right\"\/>A <strong>angle<\/strong> it is formed by two rays that share the same vertex as origin.  There are numerous types of angles that differ from each other according to their characteristics: one of the most common ways to distinguish them is by taking into account their <strong>amplitude<\/strong>.<\/p>\n<p>A <strong>flat angle<\/strong>, in this framework, is the one that measures <strong>180 \u00b0<\/strong>.  It is one greater than the <strong>null angle<\/strong> (measuring 0 \u00b0), the <strong>acute angle<\/strong> (greater than 0 \u00b0 but less than 90 \u00b0), the <strong>right angle<\/strong> (90 \u00b0) and <strong>obtuse angle<\/strong> (It measures more than 90 \u00b0 and less than 180 \u00b0).  Instead, the plane angle is less than the <strong>perigonal angle<\/strong> -also called <strong>full angle<\/strong>-, which has an amplitude of 360 \u00b0.<\/p>\n<p>Taking into account these data, we can affirm that a straight angle is equivalent to <strong>two<\/strong> <strong>right angles<\/strong> (90 \u00b0 + 90 \u00b0 = 180 \u00b0) and at <strong>half a perigonal angle<\/strong> (360 \u00b0 \/ 2 = 180 \u00b0).<\/p>\n<p>If we focus on the construction of a straight angle with vectors, we will notice that it is the turn made by the vector to totally change its <strong>direction<\/strong>.  That is to say: when a vector that points to one direction, rotates and starts to point to the opposite direction, in its trajectory it completes a straight angle (it makes a 180 \u00b0 turn). <\/p>\n<p>Drawing a straight angle is easy if we use a <strong>conveyor<\/strong> and a <strong>compass<\/strong>.  We only have to do one <strong>ray<\/strong> With the protractor, open the compass from the origin to the end of the ray and then make a 180 \u00b0 turn until you reach the opposite side.  The width of the angle of 180 \u00b0 places us before a flat angle.<\/p>\n<p>One of the complementary concepts to the angle is the <strong>bisector<\/strong>, a ray that passes through the vertex of an angle and results in two halves, that is, two identical parts.  It is about the locus (<em>the set of points at which certain properties or conditions are noticed<\/em>) from the plane that is at the same distance from each of the two rays that form the angle;  in other words, each point on the bisector is at the same distance from both rays.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" loading=\"lazy\" src=\"https:\/\/enorcerna.com\/wiki\/wp-content\/uploads\/2021\/05\/Angulollano.jpg\" alt=\"flat angle\" width=\"260\" height=\"200\" class=\"alignnone size-full wp-image-47705\"\/>In the case of flat angles, the bisector is easier to draw than in most others: since, with the naked eye, a 180 \u00b0 angle is just a line, simply determine its center point, the <strong>vertex<\/strong> of the two rays, and start from there to draw a line perpendicular to both.  As a result of the bisector we obtain two right angles, that is, 90 \u00b0.<\/p>\n<p>Angles are a fundamental part of mathematics, but also of any discipline that uses graphic elements to recreate situations typical of the <strong>physical<\/strong>regardless of the degree of realism.  Whether in cartoon series, computer-animated films or video games, although the public is not always aware of it, it would not be possible to animate a character walking or the trajectory of a rock that flies through the air without calculating many angles simultaneously .<\/p>\n<p>As mentioned in a previous paragraph, the straight angle can be used to graph <strong>the total change of direction of a vector<\/strong>, and this concept is another of the fundamentals of the aforementioned fields: a video game character has a <strong>vector<\/strong> indicating its orientation in space, moves across the stage following another vector, and the same is true for all moving objects.<\/p>\n<p>Although mathematics is not to the liking of most people, in everyday speech there are many expressions that have their <strong>source<\/strong> in this science.  Focusing specifically on the concept of a flat angle, it is often said that a situation or life itself takes a 180 \u00b0 turn to refer to a drastic or complete change, from peace to chaos or vice versa.<\/p>\n<\/div>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-center kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;center&quot;,&quot;id&quot;:&quot;2568&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;0&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;0&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;4&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;0\\\/5 - (0 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;flat angle&quot;,&quot;width&quot;:&quot;0&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 0px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 4px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            <span class=\"kksr-muted\">Rate this post<\/span>\n    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>A angle it is formed by two rays that share the same&hellip;<\/p>\n","protected":false},"author":1,"featured_media":2569,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-2568","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-definition"],"_links":{"self":[{"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/posts\/2568","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/comments?post=2568"}],"version-history":[{"count":0,"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/posts\/2568\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/media\/2569"}],"wp:attachment":[{"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/media?parent=2568"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/categories?post=2568"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/enorcerna.com\/wiki\/wp-json\/wp\/v2\/tags?post=2568"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}